22 May 98 - 27 May 98
Highlights within this period includes:
  • WinAMP 1.91
  • Sending TV Down The Phone Line
  • New BeOS
  • IDT Ain't Going To Lose Out Too!
  • Processors Update
  • H3D Review
  • Review of Might & Magic VI
  • Shockers from Blizzard
  • Adobe Premiere 5.0 Now Shipping!
  • Online StarCraft Strategy Guide
  • New Drives Lineup
  • EntechTaiwan releases PowerStrip V2.20
  • NV3Tweak 2.52 Released!
  • Xircom RealPort
  • Glaze3D
  • AMD K7
  • Pioneer DV-R
  • WinAMP 1.91-SP1
  • Tarzan
  • Unreal Review
  • Intel's Forthcoming EPIC Architecture
  • Number #9's Ticket-2-Ride 4
  • Diamond Supports RivaTNT
  • Motorola CopperGold Lite
  • Hitachi 256Mb SDRAM
  • PhotoDisc ColorGuide
  • Pacific Internet forms Alliance with Microsoft
  • Singapore One's New Webpage
  • Matrox and Mystique G200 Screenshots
  • AMD K6-2 One More Day to Go!
  • MP3 Vs VQF
27th May 1998 {Wednesday}
MP3 vs VQF  27th May 21:04 pm 

Okay guys. If you heard of MP3, have you heard of VQF? VQF is a new audio compression format, similar to MP3 (MPEG Layer 3). However,  it offers better sound quality as well as smaller size (up to 30-35%) compared to a MP3 file.

Yamaha Player

Yamaha SoundVQ Encoder

The catch is, the CPU usage is slightly higher (twice) when playing a VQF format. The encoding process is way too long (15 mins) for a typical WAV file compare to MP3 (2 mins).

VQF is starting to gain popularity in the Internet and only time will tell whether it will overtake MP3. Below is a comparison table between the MP3 and VQF.

You can download both the encoder and player from our Utilities section.

  MP3: VQ:
Format name: MPEG Layer 3 Transform-domain Weighted Interleave Vector Quantization (TwinVQ for short)
Format Info: Developed by a nonprofit organization. Doesn't cost money, the algorithm is available Developed commercially. Codec will cost you.
File sizes: About 4MB for a 4 minute file at 128kbps. Good quality. About 3MB for a 4 minute file at 96kbps. Quality is better than that 128kbps MP3.
Compression ratio: Typically 1:12 1:18 (typical) or better
Compression technique: From WAV or RAW file to MP3 From WAV or RAW file to VQF
Decoding CPU usage (K6-233): About 20% About 30%*

AMD K6-2 - One more day to go!  27th May 20:27 pm 

The AMD K6-2 will be officially launched on 28th May 1998. That is tomorrow! Check out their homepage first thing tomorrow to see this new chip.

Anyway, this message is from Thresh's Front Line at Gamers Extreme about the performance on the K6-2.

Earlier today, I was invited to AMD headquarters in Sunnyvale to check out their new AMD K6-2 machines with optimized drivers that they'll be displaying at E3. I jumped at the chance to try out the new machines, especially since they were touted to run FASTER than Pentium II's in Quake II. To be honest, I didn't quite believe all the hype, so I wanted to see for myself. For those of you who are wondering, I have a P2/300mhz (that actually clocks at 333mhz), with 64 megs ram and 2 Diamond Monster 3D II 12 meg cards running SLI. In any case, I hopped on one of their machines running Quake II as soon as I was able to. We played a multiplayer game with about four or five people, and let me tell ya, it was quite impressive. Although the AMD employees needed a little help with their Quake II skills (hee hee, I'm just kidding... well, kinda), their chips certainly did not. In fact, I was shocked to find that the gameplay was extremely smooth. Why was I shocked? Well, I was playing on an AMD machine w/ only one Diamond Monster 3D II card, and I didn't notice any difference between that and the system I use at home (which, BTW, I consider to be one of the faster gaming machines out there). It was especially shocking because past AMD machines have been disappointing for games such as Quake, and it was pleasant to see that their new 3DNOW! technology has pulled through in a major way. Timedemo tests were also really good. Unfortunately, I was told I'm not allowed to disclose the exact numbers... but I'll say this, they were at least equivalent to my Pentium II at home.

Overall, I was very impressed by how well the machines performed. All you Quakers with small budgets out there -- be on the lookout, because these new AMD K6's w/ optimized drivers can compete with the best of 'em.

Matrox and Mystique G200 Screenshots  27th May 08:18 pm 

The Matrox/Mystique G200 are simple promising! These images were based on a preliminary card with beta drivers. The cards were support addon cards like Rainbow Runner/G as well as DVD. If you have money to spare, forget about the i740, wait for this card.


Screenshot of Motorhead from Gremlin Interactive, running at 1600 x 1200 on a 16 MB MGA-200.


Descent Freespace running at 640 x 480 16 bit colour.


Monster Truck Madness II at 640 x 480 16 bit-colour.
Incoming at 800 x 600 32 bit colour.

Singapore One new Webpage  27th May 07:57 pm 

Singapore One will be revamping their homepage on 1st June. You can see the new homepage at here. Give them comments to help them finetune the new webpage!

Designed with you in mind, the new features are tailored to enhance your online experience by linking you to a host of service sites. You can now get the latest news, weather and stock information, participate in special interest groups or personalise your homepage.

Pacific Internet forms Alliance with Microsoft  27th May 07:45 pm 

Pacific Internet announced that it will be working with Microsoft to deliver a number of Internet-related projects to its user base. The collaboration will include cross promotion of Microsoft Internet products by Pacific Internet, and bundling of Pacific Internet accounts by Microsoft. In addition, Microsoft Singapore Pte Ltd will be supporting Pacific Internet’s online sales initiative to sell Microsoft software over the Internet.

"Microsoft is the indisputable leader in software technology in personal computers. It’s got great products that people are willing to buy over the Internet. This collaboration between our two companies will allow Pacific Internet’s subscribers to take advantage of the products that are available from Microsoft. The security of buying from Pacific Internet and the brand name of
Microsoft will hopefully encourage users to do more of their shopping over the ‘net’," said Mr Nicholas Lee, Pacific Internet’s Chief Executive Officer.

With the collaboration, Pacific Internet will also be distributing a customised version of the award-winning web browser, Microsoft Internet Explorer (IE), to its subscriber base with effect from August 1998. Pacific Internet’s version will have a special background design, and will include its own presets for telephone numbers, proxy server settings, boomarks of popular web sites, as well as localised help information.

26th May 1998 {Tuesday}
PhotoDisc ColorGuide  26th May 22:01 pm 

PhotoDisc, Inc., a leading provider of digital stock photography via the Internet and on CD-ROM, has added a new element to its efforts to help customers obtain better, more accurate color results.

The company has created the PhotoDisc(R) ColorGuide(tm) -- an easy-to-use reference on color management issues and techniques -- and will begin providing the guide to customers this month. The PhotoDisc ColorGuide is designed to give customers a solid introduction to color management, and tools to help them establish a reliable color management system. The ColorGuide kit includes a 32-page, full-color brochure, as well as a CD-ROM containing: the PhotoDisc ImageSizer(tm), a tool that calculates final image dimensions after variables such as resolution and aspect ratio are entered; Colorific(R) True Color Matching technology, a tool from Sonnetech, Ltd. for calibrating monitors for more accurate viewing of color; and source-scanner profiles for images in the PhotoDisc collection.

Hitachi 256 MB SDRAM  26th May 21:53 pm 

Hitachi introduced the availability of a standard-packaged 256-Mbit SDRAM component.

This new 256-Mbit device will allow Hitachi and its customers to construct PC-100-compliant SDRAM Dual In-line Memory Modules (DIMMs) of up to one gigabyte using the standard 400-mil package-ideal for use in high-end computer systems such as workstations and servers from Sun Microsystems, Silicon Graphics, IBM, Dell, Compaq and Hewlett-Packard. As the 256-Mbit chips are a drop-in replacement for the popular 64-Mbit components, customers will effectively be able to quadruple the memory density of their designs without reengineering.

Utilizing a fully-proven 0.2-um process to create a monolithic (single die) solution, Hitachi's 256-Mbit SDRAMs are designed with emerging computing needs in mind: higher densities, faster bandwidths (up to 800 Mbyte/s) and standards compliance (PC-100, JEDEC, 400-mil TSOP packaging).

Motorola CopperGold Lite  26th May 21:42 pm 

Motorola announced today that they will develop new hybrid modem products, the CopperGold Lite. The new modems will support both V.90 as well as ADSL, enabling end users to achieve the highest data rates available.

Designed to enable high-speed Internet access and other data services, the new members of Motorola's CopperGold Family of ADSL Solutions will be capable of delivering data rates from 128 kbps to 1.5 Mbps over ordinary phone lines.

Because they will support legacy analog modem operations and will also be upgradeable to future ADSL standards, such as G.Lite and Universal ADSL, as they are finalized, the CopperGold Lite Solutions will allow end users to take advantage of the highest data rate available to them at all times, which helps to protect their technology investments.

Diamond support RIVA TNT  26th May 21:33 pm 

Diamond Multimedia Systems announced that the company will extend its high-performance graphics line and develop AGP 2X and PCI graphics accelerator solutions for major OEMs based on NVIDIA Corporation's new RIVA TNT 3D processor technology.

"Diamond is committed to expanding its OEM business by developing solutions to meet the needs of customers in various market segments and our RIVA TNT-based product should help secure design wins in the high-performance segment of the PC market," said Scott Holt, senior vice president of sales at Diamond Multimedia.

The RIVA TNT will feature an advanced 7 million transistors, 128-bit processing power chip to enable single-pass multi-texturing for high-quality rendering of intricate 3D environments.

Number #9's Ticket-to-Ride 4  26th May 20:47 pm 

Number Nine is back with a vengence or is it? Here's some tit-bits about their new incarnation of the 128-bit chipset that I've blatantly ripped off from TechZone... well here's their report on the news:

"This is the chip I was talking about last week. It is called the Ticket to ride 4, or as we like to call it around here the T2R4 which is a scarier sounding name. The specs look pretty good, but I am really dying to see the performance numbers. Here is a brief of some of the specs and a picture of the chip.

2.0 Gb/second onboard frame buffer bandwidth.

  • Pipelined memory read and writes.
  • Fully combined and integrated 128-bit 3D/Video and 2D Engines.
  • Proprietary 128-bit WideBus Architecture.

Advanced 3D Pipeline:

  • A built-in 3D rendering engine, tightly coupled to a IEEE 754 floating point 3D rendering setup engine that runs at 430 MFLOPS (million floating point operations per second).
  • 3D pixels processed at up to 32-bit color for precision 3D rendering.
  • Precision 32- and 16-bit Z-buffering support processes up to 16.7 million Z-steps. This High Precision Z-buffering significantly improves 3D imagine quality. It reduces texture seams and unsightly artifacts that are present in 3D games-oriented chips that offer less precision.
  • 10 Levels-of-Detail Per-Pixel Mip Mapping.
  • An 8KB on-chip texture cache.
  • Palletized textures at 8, 4, 2 and 1 bpt.
  • Atmospheric effects for specular lighting, interpolated fogging and alpha blending.
  • Support for perspective corrected texture mapping with bi-linear and tri-linear filtering.
  • Complete DirectX 5.0 and 6.0 support.
  • Optimized Direct3D and OpenGL ICD (Installable Client Driver) support.

And this is my favorite spec:

Full-screen, 30 frames per second, MPEG-II playback."

Okay so all the blah above didn't make any sense to you? Just take note of the last sentence then... whoa! MPEG-II leh... DVD quality you know? Still not impressed meh? Don't play play man!

Intel's Forthcoming EPIC Achitecture 26th May 20:13 pm 

So what's EPIC, some of you might ask. EPIC is the new architecture that will be incorporated into microchip giant Intel's next generation processor, the Merced (IA-64). It is short for Explicitly Parallel Instruction Computer. I'll provide a little insight of (from the guys at CPU Madness) this upcoming baby to make you drool:

"In the EPIC architecture, the compiler dictates to the CPU which potions of the code should be executed in parallel. Greater parallelism directly translates to greater performance."

"Let's compare two processors as an example. The first one is a super powerful 1Ghz RISC processor which has a potential to executes 10 instructions at a time. The problem with this RISC processor is that it rarely reaches this peak and averages around 5 instructions per clock cycle since it must waste precious clock cycles finding the best way to execute the instructions. Now let's take an EPIC processor, which, is also running at 1Ghz, but is not as powerful, it only executes at most 8 instructions at a time. The EPIC processor, however, averages at 7 instructions/clock cycle, because it does not need to waste clock cycles rearranging data, and it is optimized for parallelism. This is why an EPIC processor which isn't theoretically as 'powerful' as some RISC processor, can easily outperform it."

So want more details of this chip? (Full Writeup)

Unreal Review  26th May 01:05 am 

The people from Gamespot just posted their latest review on the hottest game in town, GT Interactive's Unreal... It's true! Got some time to spare? Be sure to catch the game once it arrives on our shore! (Full Story). Here's some cool things they said about this first person shooter:

"...the game speaks to those who are looking for eye candy."

"...Everything seems to have been designed down to the smallest detail - mirrored floors, lens flares, and even a flashlight that bobbed around as we walked down hallways."

Tarzan  26th May 12:50 am 

Ya ya this is absolutely unrelated to IT in general, but I felt a deep sense of responsibility to all of mankind and I say this so that everyone may benefit. Even if you have watched all the movies on this planet, you would NOT want to watch Tarzan. To put it shortly, if you got $7 dollars to waste, wipe your humus and flush them down the bowl. At least you'll experience a kind of bizzarre satisfaction associated with err... get it? Get it???!!! .

25th May 1998 {Monday}
WinAmp 1.91-SP1  25th May 17:15 pm 

Okay, WinAmp v1.91-SP1 is released. This is a upgrade for WinAmp v1.91. Refer to our utilities page for download. Remember to unzip the file into your Winamp\Plugins directory to install it.

Pioneer DV-R  25th May 17:02 pm 

The first DVD-Recordable (DVD-R) drive has hit the market in the form of Pioneer New Media Technologies' DVR-S101. The write-once drive carries a tall list price of US$16,995, but if the price curve for CD-Recordable (CD-R) drives is any indication, the technology should quickly move from movie studios' DVD mastering to more general archival applications.

According to the company, the DVD-R format is similar to that of CD-R but features greater transfer speed and higher capacity. The DVR-S101 can read from and write to a DVD disc at 9x CD-ROM speeds and offers 3.95GB per side.

DVD-R and DVD-RAM drives are different in several ways. Where the former is a write-once medium, DVD-RAM drives are rewritable. Also, DVD-R discs can be used on any DVD-playback device, including DVD-ROM drives and video players. Current DVD-ROM drives will not be able to read DVD-RAM discs, although vendors say future third-generation DVD-ROM drives will.

24th May 1998 {Sunday}
AMD K7  24th May 22:20 pm 

AMD K7, successor to the popular K6 processor, will be AMD's "next big thing" next year. The K7 will be more of a direct competitor to Intel's Pentium II Xeon and possibly Tanner, but not to Merced. The K7 represents AMD's latest efforts at achieving parity with the competition and trying to raise the bar.

Based on a 0.25 micro fabrication, AMD plan to deliver the K7 processor in a module that is physically, but not electrically, interchangeable with Intel's Slot 1 Architecture. Instead of utilizing Intel's proprietary, closed P6 bus architecture, the K7 will use Digital's 64-bit, high performance, advanced bus protocol, the Alpha EV-6. In other words, you can plug a K7 into a Slot 1 motherboard, but don't expect it to start working. The chip itself will be capable of speeds in excess of 500 MHz. AMD has stated that the K7 will support Symmetric Multi-Processing. If this becomes a reality, the K7 will be the first non-Intel x86 chip that is able to use more than one processor in a system.

Glaze 3D  24th May 22:04 pm 

Okay, boys. Don't play play with this 3D card. After the numerous failures of the Pyramid 3D, the company which designed its bump mapping algorithm, Bitboys OY have decided to fullfil the 3D accelerator dream with the Glaze 3D. Boards are expected to ship Q2/99, and there is no concrete chip yet; making Glaze 3D somewhat vaporware. [The image was rendered using software emulation of the chip] If Glaze 3D lives up to it's promises, then the 3D accelerator world is in trouble.

The card will support up to a whopping 64 megabytes of RambusRAM, AGP 2x, 200 MHz 128bit data path as well as 400 million pixels/sec. That is 4x as fast as a Voodoo2 in raw fill-rate! Scalability will allow the Glaze 3D to reach unparalleled heights of 800 million pixels/sec fill-rate.

Xircom RealPort  24th May 13:34 pm 

Xircom, Inc. the world leader in connectivity solutions for mobile computing professionals, today announced that the industry-first RealPort Ethernet 10/100+Modem 56 has begun shipping.

Integrated PC Cards eliminate the worries of broken, lost or forgotten cables and broken pop-out jacks -- the number one problem facing PC Card users today. Xircom's RealPort(TM) Integrated PC Card design provides the ultimate in robustness, reliability and ease-of-use for notebook users' mobile communications needs.

RealPort Integrated PC Cards provide quick and easy communications with support for most notebook PCs. Users simply slide a RealPort Integrated PC Card completely into a notebook's PCMCIA slot, plug in standard RJ-45 Ethernet and RJ-11 telephone cords directly into the Integrated PC Card's built-in connectors, and they're ready to access information in the office or on the road.

NV3Tweak 2.52 Released  24th May 13:10 pm 

Riva 128 users behold! Daniel De Bacco has yet again released his cool utility for tweaking your screamer. If you have tried v2.1 of NV3Tweak, and you are presently using nVidia's OpenGL reference 2 drivers,  this is the version you must upgrade to! It now has many more tricks up its sleeves while hiding all the technicality beneath a slick interface. (Really impressed man!). Check it out on our Utilities page.

EntechTaiwan releases PowerStrip 2.20  24th May 12:33 pm 

The favourite power tool for any graphics card is updated. Version 2.20 is available now! Read about it on our Utilities section! Blah blah blah...

23rd May 1998 {Saturday}
New Drives lineup  23rd May 22:19 pm 

Below are some of the new drives that will be appearing on the market in the near future.

Sony's 200MB HiFD drive could become the standard if adopted later this year.
STATS: 200MB formatted capacity on proprietary 3.5-inch disks
  • can read and write standard 3.5-inch, 1.44MB floppy disks
  • cost per megabyte not available
  • write speed, 1.2 MBps
  • read speed, 3.6 MBps.
IMPACT: This could be widely adopted as a replacement for the standard 1.44MB floppy disk (leapfrogging the LS-120 and the Zip), as it is large enough for near-line storage and fast enough for multimedia


Hitachi, Panasonic, Toshiba, others.

DVD-RAM may become the next high-density recordable CD standard.
STATS: 2.6GB formatted capacity per side on 120-mm optical disks (single- or double-sided media available)
  • can read DVD-ROM disks and all CD formats
  • estimated cost per megabyte, less than 1 cent
  • write speed, 1.3 MBps
  • read speed: DVD-RAM media, 1.3 MBps
  • DVD-ROM media, 1.5 MBps
  • CD media, 2.4 MBps.
TECHNOLOGY: Optical phase-change.
IMPACT: The huge capacity and read-compatibility with DVD-ROM and CD media could make DVD-RAM a natural choice for business and home PCs. It can read but can't write CD formats, however, and competition looms from DVD+RW.


  HP, Philips, Sony, others.
STATS: 3.6GB formatted capacity per side on 120-mm optical disks (single- or double-sided media available)
  • can read DVD-ROM disks and all CD formats
  • estimated cost per megabyte, less than 1 cent
  • write speed, at least 1.2 MBps
  • read speed, at least 1.2 MBps.
TECHNOLOGY: Optical phase-change.
IMPACT: As with DVD-RAM, capacity, backward compatibility, and low cost per megabyte make this an intriguing format. But DVD-RAM has a head start in the market. We may be witnessing another Beta-versus-VHS showdown.


Near-field recording
STATS: 20GB formatted capacity on proprietary 5.25-inch disks
  • estimated cost per megabyte, 0.5 cents
  • claimed throughput, "near hard disk."
TECHNOLOGY: Near-field technology, a proprietary magneto-optical technology that uses a flying head (like a hard disk) with a solid immersion optical lens (developed at Stanford University) to record high areal densities on the magnetic surface of a plastic substrate.
IMPACT: The staggering capacity--two to five times current hard disks, at the same price--and good claimed performance make near-field recorders ideal for network storage needs to replace tape and MO technologies for online and near-line archiving, digital image and video storage, and more. Also a potential adjunct to (or replacement for) traditional hard disks in desktop PCs, though the technology has not yet been proven commercially.

Online StarCraft Strategy Guide  23rd May 22:04 pm 

Another StarCraft goodie comes your way from the guys at Gamespot (yet again!) and all you great StarCraft fans who has yet to master the game will definitely find this online guide a comprehensive study. Trash your opponents like never before!

Adobe Premiere 5.0 now shipping!  23rd May 20:17 pm 

The best tool for professional digital video editing. New features such as the ability to edit videos using a source/program metaphor and add text that rolls/crawls easily. Premiere also ships with a versatile time line as well as studio quality audio tools to give you the ultimate in audio/visual performance. Currently, Premiere 5.0 is available on the Mac, Win95 and NT4 platforms.

Shockers from Blizzard  23rd May 18:35 pm 

Blizzard just announced that they are ceasing development on Warcraft Adventures: Lord of the Clans. Here's a snippet of the statement from Blizzard:

"Following an intensive review of the game, the company determined that given the game'scurrent status and the rapidly changing technology of the industry, it would not be possible to complete development of the game within a reasonable time frame. While this has been an extremely difficult decision, we firmly believe that we cannot release a title that does not meet the exceptionally high standards that both we and our customers expect from the Blizzard label." Read the full story.

So that was the bad news... however Blizzard made up a little.

For all StarCraft fans out there, Blizzard has just posted a new .SCM named Brushfire. Grab it and fight it out online! (80k). Here's the storyline from Blizzard's site:

The Protoss Templar have long used the ancient ruins of Mendella as a proving ground for promising disciples. The original settlement, built mostly underground, was flooded out during the Aeon of Strife when warring tribes destroyed a nearby reservoir in an attempt to drown their enemies. Recently, when the Zerg invaded Aiur, a nest from the Baelrog brood settled into the resource-rich area, and only a combined force of Protoss and Terran troops was able to cleanse the area.

Review on Might & Magic VI  23rd May 16:08 pm 

Find out how this long-awaited sequel lived up to its name by clicking here for the full review.

22nd May 1998 {Friday}
H3D review  22nd May 18:21 pm 

Just saw on Eric's site that he did a review on the H3D system. Now, this H3D system is a set of transmitter and glasses that enables you to play games in 3D environment. It does this by sending signals 60 times a second to your left and right eyes individually. Without the glasses, you will only see a blury image. The transparent LCD glasses can turn black when necessary, hence when the image of the left eye is displayed, the right LCD will turn black. So, each eye sees only the image that is meant to be seen by the eye and the brain thinks that you are watching a true 3D environment.

Pretty interesting. Those gigantic monitors may be a thing of the past in the near future.

Processors update  22nd May 12:19 pm 

The new AMD K6-2 (formerly known as K6-3D) will be available on 28 May, barely a week from now. This chip will feature AMD's new set of proprietary 3D instructions (called 3DNow!) and should be 30% faster than it's Pentium II equivalent. This new set of instructions will be based on DirectX. That means any software that uses Microsoft's DirectX will fly on this new CPU. The instructions will also contain optimized codes for MPEG-2 as well as AC-3 sound, making this chip a attractive solution to multimedia upgrades.

Now, there is also another AMD processor called the AMD K6 3D (formerly known as K6+3D). Confused? The first K6 3D was renamed K6-2 and the K6+3D became just K6 3D. The K6 3D features a internal 256K L2 cache (similar to the Pentium Pro) running with a speed of at least 400 MHz.

In case you think the K6 3D will let Pentium II eat dust. Think again. Intel will launch their new Xeon Pentium II 400 MHz processor on 29 June and 450 MHz processor on 26 July. This new processor will be based on the Slot 2 technology and features an internal L2 cache of up to a whopping 2 MB.

Meanwhile, IBM recently announced the offical release of the PR300 and PR333 versions of the 6x86MX, due to be released before the end of May. The two chips run at 75x3 and 83x3 respectively. Bad news is that the new PR-rating is based on the AMD's K6. Since the K6 business scores are slightly lower than the Pentium II's, this means that the 6x86MX will also have a slightly lower performance.

IDT ain't going to lose out too   22nd May 07:55 am

With all the new processors to be release at the end of May, IDT announced two new CPUs. The Winchip 2 and Winchip 2 3D. News is that IDT is planning to pump up the speed to 600 MHz before the end of the year. The Winchip 2 3D features AMD 3DNow! instructions, as well as pipelined FPU. Coupled with the C6 core, this will make the Winchip situable for gamers.

New BeOS  22nd May 02:02 am 

Be Corporation has been in the industry for quite some time developing the next generation of operating system. Now, the new version of BeOS with 8 SMP support will be available shortly. Anand did a review of the BeOS. If you are getting sick of Windows 95, you may want to get this OS to try, for a change.

Sending TV down the phone line  22nd May 01:30 am 

Adam Clark, a 22-year-old Knoxfield developer demonstrated what appeared to be full 768 x 576 video and 44.1Khz stereo audio streaming in real-time down a 2400bps modem line from the server to the PowerPC client. Adam claims compression ratios as high as 1000:1 at near-broadcast quality. Ratios of 2:1 are more common with existing professional digital editing and composition systems like Avid. Adam's platform resolves around a complex CODEC algorithm, linked to a special server software which runs on PowerPCs only.

WinAmp 1.91  22nd May 01:13 am

WinAmp v1.91 is released. You can get it from the Utilities section.

Latest features includes :

  • Line-in and .CDA CD-Audio input plug-in: Control and Visualization support
  • ACM .WAV file input plug-in: Plays any .WAV file
  • Basic .VOC filetype support
  • Optimized output system
  • MOD decoder: .669 support, optimizations, windowshade VU, improved 8-bit support
  • MPx decoder: optimizations, bugfixes, MMS streaming, multi-extension support
  • Still more ID3 genres
  • HTTP streaming bugs squished
  • Included demo.mp3 file
  • Better filename conversion
  • Additional playlist commands
  • Audio DSP nomenclature change: *All* DSP plug-ins must be named dsp_*.dll
  • Selectable Plug-in and Skins directories (in winamp.ini)
  • Skin enhancements: transparency, split volume/balance, sign definition
  • Auto-idle detaches sound output when inactive

[Beam me to the previous news archive!]

Copyright 1998 Hardware One
Last updated 27 September 1998 23:47