The first time I played this game, I honestly wasnt
too impressed with the graphics.
Sure, the characters were detailed, the animation was kept a smooth,
fluid 60fps throughout without any slowdown, the shading was smooth and the explosion/
transparency/ smoke/ lighting effects were all well done, no question about it.
But I couldnt help but feel the characters looked
a wee bit cartoonish. In fact, the last boss looked positively comical (a little like an
extremely clumsy Godzilla). All these seemed a step down after the photo-realistic visuals
I have since learned to appreciate the visuals in Powerstone a little
more. It is after all a different genre from VF3, with emphasis on anime-like storyline
and graphics. And if you look closely, it is quite impressive that each the framerate
never, ever dips below the smooth 60fps, despite a barrage of action some of the
special moves can be pretty intensive and would have caused even my 450MHz, SLI Voodoo2 PC
to grind to a halt!
Sound is pretty standard fare for Capcom. The sampling rate
used for the announcement/speech does not seem to be particularly high, but it gets the
job done, which is ultimately what counts.
The music is great and helps keep the tempo/pace required to play the
game. If you ask me, the music actually gets me too worked up, and the only way I managed
to defeat the bosses was to remain calm throughout the flight, so in the end, I just
removed my headphones and played the game without ANY sound! =)
I feel that the game is just too darn difficult and it is
easy to become discouraged and just give up on it. I hope Capcom tweaks the game balance a
bit more, especially in the lower levels to give newbies (aka me) a fighting (pun
intended) chance at the game.
The game itself is quite interesting, and the story mode
(Powerstone Collection) seems to offer more depth to the storyline.