Microsoft Midtown Madness - Page 5

Multiplayer? So There's Gang Bang? 
Yup. You and your buds can always bring your virtual keys down to your own LAN or Microsoft’s Internet Gaming Zone and start banging one another senseless with a game of Cops and Robbers.

This is a CTF (Capture The Flag) variation for cars. In this case, gold takes the place of the flag. The gold spawns randomly in a part of the city and the cop team or robber team tries to bring the gold back to the bank or hideout respectively.

However, getting the gold slows down your vehicle and your handling suffers also. Your opponent can also force you to drop the gold by ramming you with sufficient force. One gripe though: It is a ghost town during multiplayer. There is no city traffic when you’re down there in a showdown with your bud. Not good in the realism department but I guess it is necessary for smooth gameplay due to bandwidth constraints.

So What's The Verdict?
Though there are some gripes apparent in the game, some details do stand out prominently. Great effort has been put in bringing out the spirit and soul of a living city. There is an undeniable attractiveness in the modeled city.

With the dense city traffic, the obvious concrete jungle and the bustle of the streets, Midtown Madness achieves a level of dynamic urban realism that no game has ever reached. The freedom given to you in the game to plow your way down through the streets is unmatched in its class.

If you are an avid fan of driving simulations, this is a title that you should check out. However, the lasting appeal is not there and you will find yourself hard pressed to find a way to make the game more interesting by trying to exploit whatever fun you can dig out from your virtual drive in the streets.

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