Midtown Madness - Page 5
So There's Gang Bang?
Yup. You and your buds
can always bring your virtual keys down to your own LAN or
Microsoft’s Internet Gaming Zone and start banging one another
senseless with a game of Cops and Robbers.
This is a CTF (Capture
The Flag) variation for cars. In this case, gold takes the place
of the flag. The gold spawns randomly in a part of the city and
the cop team or robber team tries to bring the gold back to the
bank or hideout respectively.
However, getting the gold slows down
your vehicle and your handling suffers also. Your opponent can
also force you to drop the gold by ramming you with sufficient
force. One gripe though: It is a ghost town during multiplayer.
There is no city traffic when you’re down there in a showdown
with your bud. Not good in the realism department but I guess it
is necessary for smooth gameplay due to bandwidth constraints.
What's The Verdict?
Though there are some
gripes apparent in the game, some details do stand out
prominently. Great effort has been put in bringing out the spirit
and soul of a living city. There is an undeniable attractiveness
in the modeled city.
With the dense city traffic, the obvious
concrete jungle and the bustle of the streets, Midtown Madness
achieves a level of dynamic urban realism that no game has ever
reached. The freedom given to you in the game to plow your way
down through the streets is unmatched in its class.
If you are an
avid fan of driving simulations, this is a title that you should
check out. However, the lasting appeal is not there and you will
find yourself hard pressed to find a way to make the game more
interesting by trying to exploit whatever fun you can dig out from
your virtual drive in the streets.