| Powerslide Review - Part 3 |
Sound
The sound engine used in Powerslide isnt exactly one
of its strengths. The sound of the cars engines awfully weak, and switching from
interior to exterior views did not yield any appreciable differences.
Powerslide also allegedly ships with both 4 speaker and EAX support,
both of which were virtually indiscernible to me. I use a Live (full version) with a
Desktop Theater 5.1 in 4 speaker mode.
To be fair, 4 speaker audio is especially hard to detect in most racing
games (including the recently patched Ultimate Race Pro and Need for Speed III).
EAX support is a little more audible, but it is nowhere near the
impression achieved by First Person Shooters like Half-Life (EAX patch not applied)
The only racing game where EAX and 4 speaker support is readily
apparent is Moto Racer 2 (with the latest patch). With the new patch, I could easily sense
an incoming competitor, and even whether he was going to overtake me from the left or from
the right.
Graphics
Besides the physics engine, the other saving grace of this
game was its excellent use of Glide. I understand it was written to take advantage of the
special features of the Voodoo chipset and it clearly shows.

I was able to run the game in 1024x768 with at least 60fps on my
machine (Celeron 450MHz with Voodoo2 SLI), with all the effects turned on to maximum.
Admittedly, the cars are pretty detailed (and I have read elsewhere that there are many
more polygons used per car in Powerslide than in other driving games)
"Besides the physics engine, the
other saving grace of this game was its excellent use of Glide."
But is this enough to save the game? Not in my book. But if you want a
good demo showcase to test drive your Voodoo2 cards, you cant go wrong with this
game (Hey! Its your money!)
Conclusion
In summary, the pluses and the minuses:
Plus
- Great physics engine (Ill concede that)
- Great graphics engine (even that too)
Minus
- Wheres the gameplay?
- Unimpressive sound engine
If you are contemplating a futuristic arcade racing game, may I offer
the following advice?
Download the demos of Powerslide, Dethkarz and Rollcage (or get them
from some magazines bonus CDROM), and compare them all, then decide which one to
get.
My vote would go to Dethkarz. The graphics are IMHO even better than
Powerslide and the cars are inherently much more controllable than in Powerslide. Rollcage
runs a close second.
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