Dual Strike- Page 6
Don't get me wrong.
The Dual Strike is not a "Zero" product. It just fails to
unseat the current killer keyboard and mouse combination.
It is the most capable handheld controller for FPS that I
have seen so far and scores a one-up when compared to the
other handheld controllers such as the Panther XL and Titans
Sphere. For those of you who find it sacrilegious to be using
the keyboard and mouse in games of blood and gore, the Dual
Strike is the next best thing.
is that the Dual Strike is priced at a relatively affordable
S$80+. I expected a new controller such as this to be at least
S$100. The low pricing is admittedly, a good initiative on
the part of Microsoft.
Players new to the FPS genre may be interested in trying out
a novel controller such as the Dual Strike.
It will not be fair
to condemn the Dual Strike on the grounds that it does not
dethrone the keyboard and mouse combination. However, its
limitations when compared to the keyboard/mouse are obvious
and undeniable. The keyboard/mouse really has the potential
to do a lot more than the Dual Strike. Also, the learning
curve of the Dual Strike is pretty high, so users adapting
to it may have to do a little struggling here. Veteran users
of the keyboard and mouse will probably stick to what they
are already familiar and proficient with.
In addition, the
Dual Strike is not as ubiquitous as the keyboard and the mouse.
When you walk past a string of computers hooked up for a Q3A
game (competition or otherwise), you can be sure the keyboard
and mouse will always be there. These are some questions you
will inevitably ask yourself : Is it worthwhile to be painstakingly
proficient in a controller which is not as tried and tested
as the keyboard/mouse combination? Can I just saunter in any
LAN gaming event wearing nothing but my pyjamas and frag the
living daylights out of anyone?
The Dual Strike is
a step in the right direction towards the introduction of
the ideal fragging controller. No doubt it is not the next
Big Thing poised to replace the familiar keyboard and mouse
in FPS, but it is comforting to see that great efforts have
been put in creating the ideal FPS controller. The Dual Strike
may not make waves in the FPS gaming community; but from what
I see, it is a safe bet that greater and better alternatives
to the keyboard and mouse are in the horizon.